Saturday, October 23, 2010

Review - Dead Rising 2



"Ex motocross racer Chuck Greene has been framed for an outbreak he didn't start here in Las Vegas Fortune City and has 72 hours to clear his name before military clean up crew arrives. What would you do with 72hrs
in hell?"

As someone that has played both Dead Rising entries this review is going to reflect that.


Graphics: 15%

Everything we've come to expect really of this generation in graphics. Game looks great and crisp, but it does however lose some points because of one thing. Very obvious frame drops in certain situations, one of the most obvious being using any weapon with particle effects (like say the flame sword combo weapon) on the day with gas leaking everywhere. Should be noted this was the ps3 version and your results may very depending on the one you play, I just cannot be fucked to play it on 3 systems.

Sound: 15%

No inherent problems with the sound you'd notice, everything sounds good on both music and Sound effect level, and I didn't run into any deformed sounds/hang up noise in my time playing. As well the voice acting is fine and fits the game for most instances. I do have one gripe however. A lot of the sound is recycled from Dead Rising 1, which isn't a HUGE issue since well its from the same game series, it still sorta takes away from the game a bit.

Controls and Gameplay: 20%

Two words: Fucking. Fun. Killing zombies is very easy and fluid, if you struggle at this game really.... quit video games... na I am kidding, but really if you struggle just think about what you are fighting a bit harder/come more prepared, game is really not that hard. Chuck is very user friendly.

DR2 introduces the combo system in which Chuck, who acts like Macgyver with his duct tape. can combine a variety of items to make new weapons to use on psychopaths or the zombie hoarde. Some of these combinations are complete lulz and bullshit (example: gems + flashlight = light saber) which only adds to the over the top antics of the game.

If just endlessly slaying zombies isn't your goal in life, there is a lengthy main story you can pursue and survivors you can rescue. There are also psychopaths, former Fortune City residents that couldn't handle the zombie outbreak and went insane, to fight.

Length and Replayability: 10%

The main game is long, and supports co-op. If you and a friend enjoy slaying the zombie horde, this will occupy you for some time, even better it supports drop in/drop out co-op, a really good decision on capcom's part in my opinion, allowing people to come and go as they please/have the time to play. It does however lose points on a couple of, what I think, were poor decisions.

No Infinite/survival mode: DR1 had a mode that after you cleared the main story, you could play endlessly with no objectives before you other than to survive. this would have been PERFECT for a co-op concept in DR2. but alas through some sort of near sighted choice this is not available in DR2... hope who ever made that choice got fired.

TIR Online: Seriously? WHAT WERE THEY THINKING!? I mean its a fun little set of minigames that I don't mind playing time to time... then they go and make TIR the main source of gathering money for the main game, there are other methods yes, but they are just as boring as TIR and they even hide unlockables in TIR...
if their was any instance of "trying to force people to Multiplayer" this would be a good example.


What I paid: 20%

I personally got the PS3 version on a special deal for $30, so I made out well. But to those that cannot do that, get the PC version for $40. in all its not above the "costs way too much" threshold of $50-60

Base Score: 80% of 100%

Now here is the fun part. DR is a Capcom series, and Capcom has been proving to be quite the assholes to their "fans" as of late. DR2 is not free from this corruption.

Case Zero, A special "prequal" to DR2, explains the events leading up to what makes Chuck Greene the way he is. This is currently exclusive to 360 owners. And regardless if it ever comes to us later....

THIS NEVER SHOULD HAVE HAPPENED

Christ... its like they WANT people to hate them. Cause sorry if their plot is to make you buy on one system over the other from this "EGGZCLUSIV" product, it doesn't work for all of us. The ones that are not sheep just see you as douche bags and more and more justified to steal whatever you held from them. Case West is comming soon and I expect more dickery with that one.

Published by major publisher (-5%)
Contains DLC (Disc Locked Content) (-20%)
Contains 'day one' DLC (-5%)
Contains Withheld content (-10%)

Adjusted score: 40% of 100%

Final words: Yikes quite a painful adjustment there wasn't it Capcom? Maybe you need to do some things differently?

No comments:

Post a Comment