Thursday, October 14, 2010

In Depth on DLC


Being our blog's main namesake and hate I figured it would not hurt to summerize why its the greatest evil in gaming to date.


1. Content that is Withheld: Yep I can already hear the naysayers on this one. "YOU DON'T KNOW IT WAS WITHHELD, STFU." and you don't know that it wasn't, and going simply by presentation it doesn't look good in their favor that might not have been withheld.
Some examples:

  • Assassins Creed 2 PC: The Game Data itself at launch had a folder Named "dlc" which contained the tie in data for Sequence 12 and 13 along with the other small dlcs. AT LAUNCH it had this. Meaning it could have came to us at launch but was chosen to be cut out, continuing on this.
  • Assassins Creed 2: Campaign with Obviously missing levels and makes a very large point to tell you they are missing. Sequence 12 and 13 are "damaged" in the story, and once you pay your "I want a complete game" tax they are repaired. There are other games but this was the one the most blatant showings of cut content to make more money.
  • Dead Rising 1 and Resident Evil 5: Wait that DLC is only 100kb to dl? wow that's some good coding for a new outfit or game play mode to only take up 100k of space. BUZZ WRONG! what you are downloading there is essentially a unlocking key to gain access to data ALREADY ON THE DISK. Companies have learned from this mistake and keep the content off the disk now to try and keep the "illusion" it is new.
  • Dragon Age: "Hi I am a Npc that on a game straight from LAUNCH! follow you around anytime you are in town and try to sell you a special quest that wasn't cut from the game to make more money I swear!" This was a new low Bioware, not only do you cut content from a game to make it less than whole, then you put in a character that FOLLOWS YOU AROUND in town to constantly rub it in that you as a customer got less for your money again.
2. "Its not an expansion! its DLC!" Which is why we get times less for our $20-40 than we used to. Does anyone remember expansion packs? They costed anywhere from $20-40 and got you sometimes as much as the original game in new content to enjoy, now days? That $20 will get you a map pack, or 4 color/costume changes for your character! WHAT A BARGIN! I do find it very hilarious when they try to sell me a fucking palette swap acting like it was "alot of work".

3. Separation of the player base.

"sorry I can't play with you, don't got the new map pack."
"we can still play older maps."
"no, we can't"
"what?"
"Just owning that pack puts you in a new classification as far as the server is concerned, we cannot play"

Thankfully this one I am seeing alot less, we are slowly winning the battle on this front, mostly due to the fact that the PR damage is disastrous. People couldn't play togather at all if one had the DLC and others didn't. This is getting resolved slowly by "compatibility packs" or "only one person now needs the DLC" the fact of the matter is it never should have happened and they'd love for us to forget that they tried to fuck us over, so that we happily keep lapping up the shit they put in a doggy dish.

Remember folks There are people out there that would like to make you pay ontop of your original payment to see the ending to a game. That IS their plan, and DLC is a stepping stone on that plan. In all you must

(To finish this article please download our add-on pack here. Its only $5 and your contribution will be well appreciated.)

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