Tuesday, October 12, 2010

Going Way Too Far Again

Once again Blizzard show and prove that they are pioneers. Pioneers in going too far over the goddamn line. The first time was with their Real ID enforcing attempt on the forums. Yeah, we know how that panned out after one of their community staff got dox'd so hard within 15 minutes he probably had to change his name and move house. You'd think they'd have learnt their lesson right? Hah.

Here they go now, with the next episode of 'Going Way Too Far Over The Line'. Now they're banning cheaters from playing StarCraft II. That would be all fine and good, and really, that's fine... except for one rather small tidbit.

They're banning people for cheating in SINGLEPLAYER.

Yeah, you know, the mode that really doesn't affect anyone except the person playing? The mode that is, since time immemorial, the sovereign right of the paying customer to wreck their own game experience for themselves if they so choose?

Yeah, they're banning people from that.

WHAT THE FUCK BLIZZARD?!

Ok, supposedly they're doing this because Campaign/singleplayer, while played when logged into Battle.net, will still accrue achievements that are used to unlock online avatar/profile pictures. Now... Since when do achievements actually carry any tangible value?

Oh wait... Modern day gaming... Achievement whores... Right.

See this is what's wrong, this is EVERYTHING that is wrong with modern gaming today. Whether or not someone chooses to cheat in an OFFLINE, SOLO PLAY mode, should be THEIR right to decide, NOT that of a faceless corporation. Remember back 10 or so years ago, when little devices called Action Replay or Gameshark were prominently prevalent? Do you still see them today? No? Ever wonder why? Because the big corporations saw it fit to hunt and destroy the makers of these devices to stop people from fucking with their games... Even in singleplayer modes. While I completely support the use of the B&hammer on online Multiplayer cheaters... Singleplayer has always been at the sole right and discretion of the gamer in question and NO ONE ELSE

If I choose to 'ruin my gaming experience' as you anti-cheaters so happily are apt to label me by cheating in a single player game/mode... That is MY choice, MY right. I paid for the game, I will choose what I do with the game I PAID FOR. As long as I'm not wrecking it for anyone else, it's my right to do what the hell I want with my game.

Now, in the era of achievement whores and gaymerfagscoar, suddenly, transparent achievements are now supposedly 'worth' something, and this something must be protected, even from dirty singleplayer cheaters. If there was ever a stronger case for the achievement/trophy system needing to be destroyed outright, this is it. It's now gotten to a point where the non-existent value of achievements, are infringing upon our rights as people who PAID for a game to play in in a manner we choose to play it. If that means cheating with a 3rd party program SO FUCKING BE IT, such is our right.

But no, now even that small right has been denied us. We no longer own anything of a game we play. So should we consider ourselves blessed to be able to play games under the watchful eye of our new corporate gaming overlords? Thank you, o mighty Cocktivision and our ruler Bobby Kodick, for this latest $60 offering which only lasts 4 hours and we must pay another $150 for Withheld/Disc Locked Content to get another hour out of it... Blessed we must be indeed!

FUCK THAT SHIT
If this is seriously how gaming is going to go, where we do not even have the right to decide how we choose to play our games even in singleplayer/solo play/offline modes that do not realistically impact on the gaming experience of others. Then seriously, it can all go fuck itself.  Cheating, or not cheating isn't even the point here. The point is simple: Singleplayer was our LAST REMAINING SOVEREIGN RIGHT in a gaming world where our rights are fast being taken away by more and more forced online Big Brother watchdog type systems hell bent on trying to dictate to us HOW, WHERE and WHEN we should play our games.

Now, in the eyes of Blizzard, we don't even have that right.

So what the fuck are we paying for then?! Oh that's right, the EULA... We don't own anything. So for good money paid to the company, we still own nothing, and have no rights and no recourse. Why even bother buying then? Why bother paying when you have no rights in a Stalinesque police state where the overlord is always right? Why bother doing the right thing at all? 

I know for one, if this is how Blizzard's games are going to be from now, with forced lock in online to even play single player modes... Then consider me a lost customer for life, as well as a Blizzard pirate for life. If my money doesn't even buy me the basic right over my single player experience, then fuck doing the right thing. I will quite happily pirate any and all Blizzard product from now on, and I know I am not the only one holding this sentiment after this news.

After all, if you pirate, you still have your basic sovereign rights and control, away from the eyes of our watchful gaming overlords. In this generation of stolen rights, a jailbroken PS3, a jtagged Xbox360 and a PC with not a single piece of paid software is indeed the way to go.



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