Not talking about a specific game per se, but more a general rant this time on the term. What I want to know is when in the hell did the term get so bastardized and corrupted into what it is today? Some examples:
I could go on, really. I believe I've made it clear. What I really want to know is, where do they get off calling their own products 'Game of the Year'? I understand that gaming magazines tend to give that 'accolade' in their reviews based on how much the publishers paid in bribes, but then to have the nerve to put it on your game as if you were implying your game is actually WORTHY of that title?...
All of the publishers guilty of doing this (you know who you are!). Pull your heads out of your asses and smell something other than your own shit for a change. Your games may be good, but they're not THAT good. You don't have the right OR the game worthy of the accolade 'Game of the Year'. In fact, nothing from this entire generation of Disc Locked/Withheld/Scam Content is worthy of that title. 'Triple A' gaming has become everything BUT.
Remember back when games had:
- Well developed characters
- Engaging storylines
- Great, soulful music and impactful sound effects
- Exemplary, engaging and innovative gameplay
- Immense replay value?
So, how long is the game itself, how much gameplay and replay value is there?
What's that? Don't go there? Yeah, thought not.
Games today have no business even being near the 'Game of the Year' tag. Unless a game is of the quality of a masterpiece from a decade ago such as Chrono Trigger (a true, undisputable Game of the Year), don't devalue the accolade any further. Let 'gaming awards' like that retain at least a BIT of value.
If you publishers are in need of some tags to use, below are some suggestions: